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    Amid the Palworld dispute, one analyst says Nintendo only strikes when it wants to because it "could have sued half the gaming industry back in 2017"

    By Kaan Serin,

    19 days ago

    https://img.particlenews.com/image.php?url=4R3gxz_0veepai300

    One analyst reckons that Nintendo's laundry list of patents means it could have sued countless games over the years, but the company is only targeting Palworld over its similarities to Pokemon now because it's inclined to do so.

    Speaking to Gamesradar+, analyst Serkan Toto explained how Nintendo sued Japanese mobile gaming powerhouse Colopl in 2017 over similar patent infringements, and eventually won ¥3 billion (around $21 million), plus licensing fees that are still being paid to this day. "It took them four years and in the end it was basically a settlement, but Nintendo won, and they sued them on the ground of six patents," Toto says.

    Nintendo this week announced that it had filed a lawsuit against Palworld over the creature-collectathon's patent infringement, not copyright infringement, meaning it might have "given up" on arguing that Pals looked too much like Pokemons . While the details of the suit aren't yet public, the focus on patents probably indicates that certain Palworld game mechanics are - as the Big N's legal team will argue - under Nintendo's ownership, for better or for worse.

    "They have a patent on when you have an isometric view, and then a character is covered by a tree, for example, the character can still be seen as a shadow," Toto says. "This is in like every single isometric game. They had the desire back in 2017 to spit in Colopl's bowl, and came up with these patents." Nintendo's sweeping list of patents means it likely "could have sued half of the gaming industry back in 2017," according to Toto.

    We don't know which patents the Palworld suit is going to revolve around, but it might not necessarily be something as obvious as the much-discussed monster-catching Pokeball patent - it could be something as small as shadowy outlines on characters that are out of view.

    "They have thousands and thousands of patents on other things," Toto continues. "And they can decide when they want to initiate a lawsuit, and when they don't want to initiate a lawsuit."

    Palworld has become a monster success and shifted tens of millions of sales in the months since its launch, so why did Nintendo choose this particular moment to declare legal action? Toto reckons that "Nintendo felt threatened" as Palworld has began expanding into multiplatform releases, anime , and merchandising of the Pals - areas where The Pokemon Company traditionally makes its billions.

    Another IP expert argued that Nintendo probably doesn’t own patents strong enough to “prevent Pocketpair from making Palworld,” and this “may boil down to nothing but bullying.”

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    Comments / 13
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    Peter Fabell
    17d ago
    They clearly are suing Palworld because of their upcoming game and they want any competition to think twice about releasing a game next to them
    Neocommunist
    18d ago
    No. Stop justifying it. Nintendo is petty as fuck, and I hope their company doesn't survive this console generation. Nintendo has done absolutely nothing but regurgitate the same "art" for 20-30 years and pretend you deserve money for it. PalWorld may have started as something similar to Pokemon but at least it had the balls to do something new and unique with it.
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