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    How Hamster Kombat Shows the Rise of Telegram Games

    By CGMagazine,

    15 days ago
    https://img.particlenews.com/image.php?url=1i4GEJ_0tvVPRnC00

    Because cryptos have become so valuable and publicly visible, consumers around the world are doing all they can to get their hands on them. Some take to mining tokens in their homes despite the high cost, some stake tokens, and, as Michael Graw writes, some take to gambling with their crypto on a dedicated crypto casino.

    Another way to acquire crypto that has become more widely discussed is through Telegram tap-to-earn games. A new game of that genre called Hamster Kombat has been making waves in the industry, as has a token associated with another more established game.

    https://img.particlenews.com/image.php?url=0kuayX_0tvVPRnC00

    Play-to-earn and crypto-based gaming as a concept have been around in the crypto scene for years. We’ve seen many gaming projects come and go with the promise of rewarding players with tokens all for their playing a game. Tap-to-earn, however, is perhaps the simplest titration of this sort of gameplay.

    Take Hamster Kombat, a Telegram game (so you don’t need a high-end gaming laptop to play) that launched back in March but has seen a surge in popularity. The concept of the game is that you play as a Hamster who owns a crypto exchange. You don’t, like the name might suggest, fight other hamsters for dominance. Instead, you’re trying to accumulate coins to upgrade your exchange.

    These coins are gotten by, you guessed it, tapping within the chat. You get more coins the more you tap, especially if you complete many taps without taking a break in between. Using these coins, they can upgrade their virtual crypto exchange and add interesting new features such as no KYC requirements (like at real Bitcoin casinos ), and so on.

    These coins can also be used to buy boosts that increase the amount earned per tap. The game recently saw a spike in activity when its developers announced that they would be holding an airdrop on The Open Network (TON). Those who have been acquiring tokens in the game would be given free tradeable cryptos.

    “The Hamster Family has become the biggest edutainment community not only on Telegram but in the entire crypto industry. We are now happy to share that we have decided to launch our product & upcoming token on the TON blockchain, “ they said in a Twitter/X post.

    The simplicity of the game’s premise and the chance to get free crypto has been a major draw and the developers claim that it has over 60 million players now. It also draws parallels to Notcoin, another popular Telegram play-to-earn project. It too is based on a top-to-earn model and after it completed its own airdrop, more people turned to Hamster Kombat for the same experience.

    Along with this, the value of NOT, its native token, went up over 160% , showing the power of gaming and the appeal of free money.

    Tap-to-earn games are, as we’ve said, the simplest iteration of the play-to-earn model and are clearly popular with audiences. Notcoin, Hamster Kombat and other tokens of that nature don’t require a very complex strategy or even a lot of skill. Plus, they are accessible on Telegram, a platform that has been favoured by the crypto community for years.

    https://img.particlenews.com/image.php?url=425OrS_0tvVPRnC00

    With the success that the two have seen, we can expect others in the same vein to be released soon. If those are also successful, tap-to-earn will become a more visible genre of play-to-earn. This is for the benefit of the entire industry as it is yet another application that can drive demand for various tokens, ensuring longevity. Tap-to-earn has the potential to breathe new life into the play-to-earn space and the success that these two titles have seen only spells good things to come.

    It also benefits the player as well. Not only do they get to enjoy a fun, albeit simple, game but they can also earn assets as they do so. As they engage more with games like Hamster Kombat, there will be more titles rolling out on Telegram and other platforms, so they will be spoiled for choice.

    One thing is clear at this point, which is that play-to-earn isn’t going anywhere.

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