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    Call of Duty: MW3 Patch Notes Revealed in First Update Since Season 4 Reloaded

    By Logan Moore,

    4 hours ago

    https://img.particlenews.com/image.php?url=43F1Xt_0uC1Yx9K00

    A new update for Call of Duty: Modern Warfare III has today dropped across PlayStation, Xbox, and PC. This past week, Activision pushed out Season 4 Reloaded for MW3 which brought with it a ton of new content for players to dig into. Now, the first subsequent patch following Season 4 Reloaded has hit and looks to primarily fix various issues that have come about in the wake of this new content drop.

    As a whole, this new update for Call of Duty: MW3 isn't a vast one. Activision has made a handful of balance tweaks to weapons that include the Kastov 762 & 545, FJX Imperium, KV Broadside, and a handful of others. On the Zombies side of things, two small adjustments have been made, with one being tied to the Sledgehammer weapon. Other than this, the rest of the patch is almost entirely associated with bug fixes.

    You can view the full patch notes for today's new Call of Duty: Modern Warfare III update down below.

    Call of Duty: Modern Warfare III July 2nd Update Patch Notes

    GLOBAL

    CUSTOMIZATION

    • Corrected art displayed for the Kill Shot Emblem in the Season 4 Battle Pass.

    MULTIPLAYER

    UIX

    • Improved visual style of the notification that appears after changing Loadout mid-match.

    • Bug Fixes

      • Fixed an issue causing the After Action Report to unexpectedly close.

      • Corrected HUD prompts when controlling the Missle Drone Killstreak with an alternate button layout.

    PROGRESSION

    • Underbarrel Launcher Attachments will now progress Challenges requiring double kills with Grenades.

    • Improved tracking of the double kills Camo Challenge for the Reclaimer 18 Shotgun.

    • DG-58 Micro Barrel Attachment for the DG-56 will no longer remain locked after reaching the Weapon Level requirement.

    • Addressed an issue causing Gilded Camo for certain Weapons to remain locked after unlock requirements are met.

    MODES

    • Bit Party

      • Fixed an issue causing inconsistent score upon tag collection in Kill Confirmed.

    • Mutation

      • Fixed an issue causing the HUD to not match the selected Mutant's abilities.

      • Radioactive Beast will now drown if submerged in water for too long.

      • Mutant Perks are no longer inactive during the first life after the halftime team switch.

    WEAPONS & ATTACHMENTS

    Assault Rifles

    • Kastov 762 & 545

      • JAK Requiem Conversion Kit

        • Fixed incorrect iron sight and misaligned Optics after unequipping the Conversion Kit.

    Submachine Guns

    • FJX Horus

      • JAK Scimitar Kit

        • Fixed incorrect iron sight and blocked Barrel Attachments after unequipping the Conversion Kit.

    Shotguns

    • KV Broadside (MWII)

      • JAK Jawbreaker Conversion Kit

        • JAK BFB Muzzle Attachment is no longer blocked and can now be equipped.

    Sniper Rifles

    • FJX Imperium (MWII)

      • Removed incompatible Ammunition Attachments that could not be unlocked.

    Handguns

    • .50 GS (MWII) & GS Magna (MWII)

      • JAK NRG-IV Optic can no longer be equipped without a compatible Barrel.

    Launchers

    • RGL-80

      • 40mm Slug Ammunition (JAK Thumper-656 Conversion Kit)

        • Increased minimum damage from 95 to 150 (+58%).

        • Removed unintended explosive damage properties.

    ZOMBIES

    GAMEPLAY

    • Zombies Completionist Camos can now be equipped to the Sledgehammer, normally.


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