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    Fallout 76's Latest Public Test Server Update Addresses Dozens of Points

    By Hannah Adkins,

    19 hours ago

    https://img.particlenews.com/image.php?url=4JegJL_0ucHuJhF00

    The next major patch to Fallout 76 's Public Test Server has arrived today, bringing with it several updates to Bethesda Game Studios ' live-service Fallout game before the changes have gone live in the full game. The changes address legendary crafting, over two dozen combat rebalances, and addressed a variety of known issues for multiple aspects of the game including Caravans, the Mischief Night public event, and rewards. The full patch notes are below:

    Legendary Crafting

    • Fixed an issue where the incorrect amount of Scrip was being deducted during crafting

    Combat

    The following weapons and a few mods have received buffs as a result of fixing an issue that led to them doing less damage than intended:

    • Acidic Gulper Smacker
    • Chainsaw Flamer
    • Crossbow Flaming Frame
    • Plasma Cutter Flaming Blade
    • Burning Mods for the Sheepsquatch Staff
    • Warglaive Flaming Blade
    • Sledgehammer Heavy Searing Sharp Rocket
    • Auto Axe Burning and Poisoned Mods
    • Flaming Mods for Pitchfork
    • Alien Disintegrator Poison Receiver
    • Baseball Bat Heated Mods
    • Electro Enforcer Poisoned Mod

    The following weapons have had their damage values adjusted:

    • Poisoned Sheepsquatch Club
    • Crusader Pistol Pyro Receiver
    • Heating Coil mod for the Power Fist
    • Perfect Storm 10mm SMG
    • Burning Love Compound Bow
    • Adjustments to Beta/Gamma mods for Laser weapons - these now are tuned similarly to other mods with Fire damage and include a DoT (Damage over Time) effect
    • Adjustments to Beta/Gamma mods for Gatling Laser weapons - these now are tuned similarly to other mods with Fire damage and include a DoT effect
    • Fixed an issue that could prevent the Poison aura on the Strangler Heart Power Armor from affecting nearby enemies
    • Adjusted the Poison damage dealt by the Strangler Heart Power Armor
    • Adjusted the damage dealt by the Thorn armor
    • Adjustments to how damage increases from Perks are applied - this will generally result in an increase in damage dealt to targets with higher resistances, especially for DoT effects
    • Melee weapon Dot damage now scales with strength
    • Fixed an issue with Grenadier perk that resulted in explosions scaling up to twice as large as intended
    • Fixed an issue that could cause some explosions to be scaled smaller or larger than intended

    Quests

    • Adjusted the Legendary Creature spawn rate for the Eviction Notice public event
      • Dev Note : Our goal with this change is to make the rewards gained from completing Eviction Notice more consistent with other Public Events

    Items

    • Items will indicate if they count as a costume when inspected
    • Weapons will indicate classification information when inspected

    Known Issues

    Caravans

    • If the server already has four caravans running, no error will display alerting the player that road is full. Marley will still take the 1000 caps
    • Marley does not indicate the difference between a large and small caravan shipment price
    • Ineke may spawn inconsistently, either needing players to exit and re-enter the HQ or hire another vendor to appear
    • When playing with saved character files, players may not be able to start a 4th caravan on the map, despite the road being available. This happens less frequently with new characters
    • Buying cryptid bait from Windy may not have an effect on a caravan run
    • Player may not be able to interact with junk scattered throughout the HQ
    • Theodore sells individual rounds of ammo instead of bulk packs
    • Axel's scavenger functionality does not trigger

    Mischief Night

    • Firework boxes do not respawn when the next iteration of the event starts.
    • Fireworks may deal a significant amount of damage, instantly killing the player.
    • Event themed Protectrons and Assaultrons do not drop loot.
    • Destroy the Rapidan Robots will get very little bar progress if you don't get the costume bonus.

    Rewards

    o Flairs may not appear on Deathclaw backpack

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